﻿/* ######################################## *\
 * ### Copyright (C) 2009 AJ Ravindiran ### *
\* ######################################## */
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace AJRavindiran.Jolt.RuneScape.Models.Items.Equipment
{
    /// <summary>
    /// Represents an enumeration for in-game equipment slot types.
    /// Associated ID's are client gathered.
    /// </summary>
    public enum EquipmentSlot : byte
    {
        Hat = 0,
        Cape = 1,
        Amulet = 2,
        Weapon = 3,
        Chest = 4,
        Sheild = 5,
        Legs = 7,
        Hands = 9,
        Feet = 10,
        Ring = 12,
        Arrows = 13
    }
}
